![]() ![]() You are supposed to record a secret meeting between a Pakistani nuclear scientist and a terrorist group. But one is absolutely ridiculous in graphical detail. Here you can use the darkness for natural cover, though you have to be careful to avoid spotlights and even the light that pushes out across the ground when a door opens.Īll the levels look great, even when tooling around the dingy headquarters of the terrorist cell you are infiltrating. Other levels take place at night, like one where you have to swim into the intake pipe of a geothermal power plant. Assuming the storm holds, you can knock them out without even nearby guards noticing. You can use a particularly violent wind gust full of snow to walk right up to an unsuspecting enemy. The same goes for the guard's ability to see you as well. One moment you can see a guard clearly patrolling in the distance and the next instant he is lost in the storm. The swirling snow actually gets denser randomly and sometimes is nearly clear, which plays havoc with your sighting distances. On one level there is this terrible blizzard and it looks so darn real that I started to feel cold. The game looks so amazing that my jaw was dropping nearly every time I entered a new level. Not every character you meet is quite that detailed, but all of them look really good. He looks at different things in the room, reacting naturally when people enter and leave and generally looks like you had a camera on a real person. When you zoom in on Sam Fisher, the main character, you actually see various reactions dance across his face, just like a real person. ![]() Oddly enough, the detail actually increases when you get closer to objects, and especially people. I have probably played thousands of games over the years and nothing comes close to the level of detail here. Both the Xbox 360 and PC versions also feature larger environments, interactive cut-scenes, more on-screen characters, alternate missions, and enhanced graphics when compared to the Xbox and PlayStation 2 games. Of course, Splinter Cell: Double Agent also features online support, including cooperative play and the exclusive spies versus mercs mode with new moves, gadgets, and a revamped team ranking system. ![]() He will also be partnered with an AI-controlled character in many of the missions, introducing a new element to the single-player game. If Fisher is successful in befriending Washington, he will be invited to the terrorist group's headquarters, a multi-floor structure that serves as a jumping point for future missions.įrom that point on, Fisher will be faced with multiple moral decisions as he walks a fine line between working with the JBA and on behalf of his NSA mentor, Irving Lambert. Fisher must initially earn the trust of the John Brown's Army to become a card-carrying member, so he must engage in carefully orchestrated heists and even an elaborate prison break to get in the good graces of key contact Jamie Washington. Instead of advancing through linear missions across a series of international locales, players will experience a branching storyline with multiple endings, where decisions made at one juncture will influence subsequent events as the game progresses. He must instead fall back on his keen instincts to survive while working deep undercover. For the first time in the series, Fisher cannot rely solely on his gadgets or the direct support of the NSA. ![]() His mission is to infiltrate a domestic terrorist group called the John Brown's Army. After learning his teenage daughter was killed in a car crash, a despondent Sam Fisher is unable to complete his duties for the NSA's splinter cell, Third Echelon, and is reassigned as a NOC, a non-official cover agent who operates from within dangerous organizations. Splinter Cell: Double Agent takes the stealth-based series in a new direction after three successful covert operations on multiple platforms. ![]()
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